HI!

I Make Games

PROJECTS

 

SKILLS

LANGUAGES

  • C / C++

  • C# / Java

  • JavaScript

  • Python

  • CG

TOOLS

KNOWLEDGE

  • Shaders and Visual FX

  • Systems Design

  • Gameplay / Tools Programming

  • Memory / Performance Optimization

 

PROFESSIONAL WORK

TIC TOC GAMES

3/2018 - Present

I've been working at Tic-Toc Games as a contracted programmer. I use Unity to work on a console prototype and a mobile game with a large code base. I also document code and propose other code changes for future use. We use Git for source control and I review and approve pull requests as well.

MICROSOFT

Summer 2016

I worked on Microsoft SharePoint as a Software Engineer intern. My project was an internal development tool that allowed developers to preview their changes live on SharePoint servers before committing any of it. I worked with SharePoint, SQL, C#, version control and a custom Microsoft build system.

BLIZZARD

Summer 2014

I worked at Blizzard as a Quality Assurance Intern, testing on Legacy of the Void and Heroes of the Storm and World of Warcraft. I navigated and updated a large bug database and used my knowledge of scripting to uncover bugs in the Galaxy editor used to make Starcraft 2.

 

AWARDS AND SHOWCASES

 

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©2018 BY STEVEN LI. PROUDLY CREATED WITH WIX.COM

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